Kaedim
kaedim3d.com
- Web
- API
What Kaedim is
Kaedim is a paid web and API platform that turns sketches, reference packs, product photos, briefs, and art direction into 3D assets. Teams can inspect, mark up, compare, revise, and approve those assets, with revisions described as unlimited. Its stated use cases include product design, games, and e-commerce and marketing. Plugins are listed for Maya, Blender, Unity, and Unreal Engine, while custom integrations are available for studios. Enterprise customers can use the API to connect Kaedim with an app, game, platform, or metaverse. Export formats include OBJ, MTL, FBX, USD, GLB, glTF, textured OBJ, and images. Kaedim says customers retain full ownership and commercial rights to project assets. It also states that it is ISO27001 certified, keeps customer data private and isolated from general model training, encrypts data in transit and at rest, and applies role-based access. Hard-surface objects work best; real humans, animals, and trees are outside Prototype asset scope. Indie costs $400 a month for 20 credits. Pro costs $1,200 a month for 60 credits and priority processing. Both include dedicated Discord support.
Who it suits
Kaedim suits teams creating production 3D assets from visual references, especially in product design, games, and e-commerce. It is also relevant to studios needing listed engine plugins, exports, or enterprise API access.
Good to know, and what to watch
- Converts sketches, photos, and briefs into 3D assets
- Supports review, markup, comparison, and approval
- Lists plugins for Maya, Blender, Unity, and Unreal
- Customers retain full project ownership and commercial rights
- Exports include OBJ, FBX, USD, GLB, and glTF
- No free plan or free trial is listed
- Indie costs $400 a month
- Prototype assets exclude real humans, animals, and trees
- Enterprise API access is specified for enterprise customers
Plans
Every plan and priceIndie
Pro
Trial
7-day trial
The verdict
Kaedim combines reference-driven 3D creation with review workflows, software plugins, exports, and stated data protections. Its paid plans and Prototype input limits matter when assessing fit, particularly for teams needing human or animal assets.
What the maker publishes
- API
- Kaedim says its API is available to enterprise customers for integrating the software into an app, game, platform, or metaverse. source
- Data protection
- Kaedim says inputs and outputs are encrypted in transit and at rest, with role-based access across teams. source
- Free plan
- No source
- Input limits
- The FAQ says hard-surface objects work best and that real humans, animals, and trees are out of scope for Prototype assets. source
- Integrations
- Kaedim's integration page lists plugins for Maya, Blender, Unity, and Unreal Engine, plus custom integrations for studios. source
- IP ownership
- Kaedim says project assets belong to customers with full ownership and commercial rights. source
- Maker
- The homepage footer identifies the company as Kaedim Limited. source
- Output formats
- The FAQ lists exports including OBJ, MTL, FBX, GLB, glTF, and USD. source
- Review workflow
- Teams can review, mark up, compare, revise, and approve assets, and the homepage describes revisions as unlimited. source
- Security
- Kaedim says it is ISO27001 certified and that customer data is private, isolated, and not used for general model training. source
- Support
- The Indie and Pro plans include dedicated support on Discord, and the FAQ describes a Customer Success Manager for partners. source
- Use cases
- Kaedim describes solutions for product design, games, and e-commerce and marketing. source
- What it does
- Kaedim turns sketches, reference packs, product photos, briefs, and art direction into 3D assets for teams to inspect, mark up, and use in production. source
Checked against the maker's pages on 30 Sept 2026.